Another something dug up from the files. I drew this in high school. This was one of my first self published efforts, a limited edition print of 50.
This is not a bad drawing for a teen, I guess.

Merlin-and-Vivien

All my early works are heavily rendered, but I was strongly discouraged from doing this by almost everyone in comics. The plate printing techniques for most comics prior to the early 1990′s could not get a clean shot of small lines. Hatching turned muddy when reproduced. For a long time, I worked in a clean line technique instead. Not entirely a bad thing, because when you render a lot, you can cover up drawing problems. There are many artists who substitute rendering for real drawing. Working in a clean line strips away artifice and forces you to see what you are doing. It builds a house with a strong foundation. Once solid drawing foundations are set, only then should you add rendering.

Science fiction and fantasy enthusiasts are great lovers of fiddly drawing. In the 1980′s, I had more success with my original art at SF shows than I did at comic shows. However, the environment was even less welcoming to young women creators.

The work I am doing on Gone to Amerikay is fairly heavily rendered and it is quite nice to explore these hatching techniques again.